May 8, 2011

Wurm Online: Logistics

One of the most interesting aspects of world sandbox games is that of logistics. For example, I'm currently building myself a rowing boat in Wurm Online, because Stonehaven is most easily accessible by sea. To get started on this, I...
Posted by Drew Shiel at 12:55 PM | Comments (0)

May 7, 2011

Wurm Online: The Village of Stonehaven

The village I joined in Wurm is the Isocracy of Stonehaven. So far, it has been nothing but good; I have a place to stay, the use of supplies and tools, a place to dig out iron ore with a...
Posted by Drew Shiel at 10:18 PM | Comments (0)

May 6, 2011

Wurm & Minecraft

I've been thinking, in my own obsessive way, about Wurm, and the underlying structures of the game. Since Notch, the developer of Minecraft, was once a developer for Wurm, there's a clear connection to that as well, and it shares...
Posted by Drew Shiel at 1:13 PM | Comments (0)

May 4, 2011

Wurm Online: Told To Move On

So, that nice spot I'd found in Wurm Online? Was apparently too near one of the neighbours for his liking. The hammering noises that construction makes can be heard for some distance in the game, and the "local" channel -...
Posted by Drew Shiel at 5:51 PM | Comments (0)

May 3, 2011

Wurm Online

I've been concentrating pretty solidly on my tabletop games for the past few months, and World of Warcraft has had very little attention. I still log in once in a while to do some auctions and to manage the guild...
Posted by Drew Shiel at 1:58 PM | Comments (0)