I've been playing a little bit of Neverwinter. I've almost dropped out of MMOs at this point, but I have a little bit of spare time over the summer. The important thing is that it's pretty convenient to play in short bursts, unlike Wurm, where your half hour of available time ends up being used making sure you don't starve. Also, Neverwinter is free (there's a shop, but it's not particularly intrusive, and you can play very well without it).
And one of the most interesting parts is the crafting. I do realise I say that about many games, but Neverwinter has a few features that are markedly different. It's reminiscent of Everquest II, with a dash of EVE, and it feeds solidly into the economy and progression. Here are a few interesting bits.
Continue reading "Crafting in Neverwinter"
Posted by Drew Shiel on July 19, 2013 at 12:23