April 6, 2005

Review: Catacombs

Dark Age of Camelot's newest expansion, Catacombs, was released in Europe at the beginning of April. Some distribution problems over the Easter Weekend meant that it didn't arrive everywhere it should have, leaving many of Europe's MMORPG addicts twitching. It did get there, though, and the result is that I, at least, am blown away.
Posted by Drew Shiel at 8:45 AM | TrackBack

February 10, 2005

Clustering

Mythic, the people who make Dark Age of Camelot - and run it in the US - have introduced clustering of servers - allowing characters to move from one server to another, and fight in large battles.
Posted by Drew Shiel at 12:21 PM | TrackBack

January 13, 2005

Dark Age of Camelot

It's hard to know when you're in a position to properly review an MMORPG. You can't review it after a few hours play, because all you've seen is a couple of levels and a few areas, and you just plain can't see the rest until you invest more time. By the time you've invested more time, the notion of "review" is gone, and you're playing the game properly. I think I'm just on the threshold between those two states now with Dark Age of Camelot; I've been playing a while, gone up a few levels, seen a few areas, and had the benefits of one expansion and one patch.
Posted by Drew Shiel at 1:01 PM | TrackBack