World of Starcraft
There's some speculation up on IGN about a Starcraft MMO.
I'm partially convinced, and partially unconvinced about the prospect of World of Starcraft, or Galaxy of Starcraft, or whatever it might be called.
On the one hand, Blizzard have as good as said outright that they'll be producing another MMO, and also that they'll be continuing to support their other two settings, Starcraft and Diablo. An MMO of Diablo would be far too like World of Warcraft, and end up cannibalising their own market. So all of that points to a Starcraft MMO.
On the other hand, Starcraft's popularity had a great deal to do with the multi-player RTS aspect, and less to do with the single player campaigns, which drove the Warcraft games. It's hard to translate that to an MMO without ending up with something very like EVE Online, which pretty much has the MMORTS market cornered. I'm not for a moment saying they couldn't compete, but competing and getting the game "right" with respect to the existing storylines and setting would be very difficult.
Would I like to see it come out? Hell, yeah. Would I actually subscribe? Probably not, unless my entire guild and pact were to move to that game, and that's not likely. I've barely enough time for the two MMOs I do play, and I suspect that with the release of The Burning Crusade, my time on EVE is going to drop. I don't have time for another game, no matter how good it is, unless I give up one.
However, there are a lot of people out there who played - or still play - Starcraft, and don't play WoW. There's a good percentage of the nation of South Korea, for instance, where Starcraft is or was a major hobby in its own right. So I think the market is there, and the people who have to make the choice of one or other might pale beside the prospect of another four, six, or eight million subscribers. So my final guess is that there's a more than even chance we'll see at least some exploration of this idea in the next year or two.
Posted by Drew Shiel at January 23, 2007 1:23 PM