Bioware and E3

Bioware, makers of Baldur's Gate and Neverwinter Nights, are up to something. This interview from E3 on basically says "we can't tell you anything". There're a number of interesting comments, though. I quote:

The primary high-level goal of BioWare Austin’s project is to apply [...] storytelling to an MMORPG. They want NPCs to be more than "pez dispensers" and players to feel "epic". Whatever they produce, it will be a story driven game.

They also noted things like crafting and economies as extremely interesting to them.

Those sound good, and Bioware haven't really ever put a foot wrong. Neverwinter Nights' included module was a bit dull, but that was never the point of the game - creating your own modules with the Aurora toolkit was what it was for. So I'm looking forward to seeing what they produce with this one.

Posted by Drew Shiel at May 25, 2006 1:22 PM

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