Convention Scenario
I'm considering entering a tabletop scenario for Gaelcon, Ireland's main gaming convention, at the end of October. I've done so on a couple of occasions before, and been moderately successful with them (at least, people have said nice things about them). On the other hand, I like not being obliged to do anything at the convention, and being free to wander around and poke at things as I want.
If I do go about entering a scenario, though, I've a few in mind. Starbound is still unfinished enough to be useful, so that'll have to wait for another year, but there are plenty more ideas out there. At present I'm considering a D&D scenario featuring a manga-esque evil party of siblings, a d20 Past game featuring Victorian investigations of occult events, a d20 Modern game set in an alternate present where the Maya and Aztec civilisations retained power into the modern era, and a vague notion about writing something for Blue Rose or one of the less known d20 games. Any suggestions?
Posted by Drew Shiel at April 4, 2006 12:46 PM
The first two would be stronger candidates to my mind. Siblings always work well in con games, and occult investigation's always popular with the 'thuhlu crowd. The d20 Modern seems a bit too high-concept for a three hour game, and Blue Rose probably won't get many players due to a lack of con name recognition.
Posted by: Mytholder at April 4, 2006 8:56 PM